Thursday, January 14, 2010

Happy new year!

Finally...2010! Happy new year!
I feel very excited about the new year: it begans with many news, not all good, but changes are coming!
I'm rean completion of the base rendering system of the new engine, I'm working on multithreading and I fell in love with Data-Oriented Programming mentality!
Next days I'll have FBX model ready to draw with every shader again, deferred/forward/light-pre-pass easy to switch and already implemented, then I'll move to finalize the multithreading base and physics base.
I want to experiment with a multithreaded framework, to see how can I achieve good performance and stability and usability!

Stay tuned...new experiments awaits!