Monday, May 4, 2009

Hatching love

Some years ago I began cultivating a passion for drawing (now possible only in my sparetime) that evolved in some 3d modeling...one of my favourite technique was "hatching", in which volumes are "described" by simultaneous lines that intersect creating grey-scaled images and giving the idea of volume. Even now I'm not a great modeler/drawer, but I find this fantastic shader to be linked to my vision about drawings (see comics like Berserk or Hokuto no Ken to see it in action).
So based on my first and only semi-serious 3d model, Zoddo from Berserk, I finally came up with this fantastic shader, even if the model has serious normals problem (that affects lightning :( ):


I wander what can be the feeling with a 3d world shaded in this way...

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