Wednesday, March 26, 2008

The power of design...

The step is done. Friday I've done the design of the new architecture, that will allow a multi-platform/multi-render development of my engine, all based on libraries. So I wrote down all the subsystems, the new engine tree, and the code came up from my fingers during friday night.
The result is an SDK, useful to create demos and applications focusing on the apps and not on the renderer or the OS.
I feel very satisfied about it, it is modular and let me concentrate on the next steps: developing an OpenGL renderer and a OpenGL/Linux application, to let the engine be developed with my two main OS.
I'm working also on an embedded version of the engine in WxWidgets, so I can create some useful tools to build shaders, scenes, and stuff like that.

Casper: today he will become Software Engineer. With the max possible rank. Congratulations!


P.S. I'm Demiurge. The second is Casper...and the next?

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