Thursday, June 4, 2009

Updates, ideas, thoughts

Finally I'm finishing the animation demo I've scheduled. After some research I found a good way to handle animations with blending and transitions. The results are good, the code is simple and I've both CPU and GPU skinning implementations.
Next will be the 2D demo...sure I want to develop something simple yet powerful!

On the other way I'm researching on both toolset development and multithreading. The latter is a difficult and big subject to study, but also so fascinating! I've not found many resources around, I think not so many people use multithreading in a correct way...
On the toolset research, I'm creating an architecture that is both GUI and Engine indipendent.
Why so? Is it possible? Yes yes...it is possible. I wanted to create something that can grow with me: I've always believed the power of toolset, but I know also that much time is needed to create something robust and useful. This little/big idea let me create my own editor and develop it during time...I'm really excited about this software design!

Last but not least...the last guardian (sorry for the repetitions :P). Amazing. Wonderful. I want to make games with such magic...the real state of the art. If you haven't seen it...click here .

Stay tuned!

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